Games Review: NeverWinter Nights 2

Game review: Neverwinter Nights 2

Game title: Neverwinter Nights 2

Supplier: Phoenix software

Developer: Bioware, ported by Aspyr

Genre: Fully-licensed RPG

Neverwinter Nights 2 is hardly the latest-and-greatest Mac games title out there we know, having been released about a year ago now, but as someone who played the PC version heavily when it launched back in 2006 and as an avid follower of the series, it was one that I was keen to “compare” on the Mac, so in it went.

Installation takes a while, but is typically painless, although the DVD did cause the Superdrive to start making one hell of a racket towards the end of the install process. Nevertheless with the CD-key duly entered and this Aspyr port of the classic AD&D-based game loading up for the first time, I was hoping for something quite impressive.

Now before taking another step, I must go back to those hours spent playing NWN back in ‘06/07. An excellent game if slightly disappointing in certain elements, the one thing which always marred the NWN 2 experience was the instability of the software. This bugginess yielded a raft of patches, each progressively larger than the last, and finally most of the included bugs were righted. About 6 months after everyone had stopped playing, of course.

Straight away, that has to be an advantage of the more leisurely gestation of the Mac release. Aspyr had the time to ensure that any hiccups had been cured, and for the few hours I spent reacquainting myself with the fantasy world, it appeared to have done just that. Perhaps it also references the inherent stability of the OS and hardware platform, but I had not one issue while playing.

Click Here for the full review.

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